261. Programming role-playing games with DirectX
Author: Jim Adams.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,Computer games-- Programming.,Fantasy games.

262. Python, PyGame and Raspberry Pi Game Development /
Author: Sloan Kelly.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Electronic games-- Programming.,Python (Computer program language),Raspberry Pi (Computer)
Classification :
QA76
.
73
.
P98


263. Python, PyGame, and Raspberry Pi game development /
Author: Sloan Kelly.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Electronic games-- Programming.,Python (Computer program language),Raspberry Pi (Computer),Python (Computer program language),Raspberry Pi (Computer)
Classification :
QA76
.
73
.
P98
K45
2019


264. Reachability problems :
Author: Igor Potapov, Pierre-Alain Reynier (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer science-- Mathematics, Congresses.,Computer systems-- Verification, Congresses.,Decidability (Mathematical logic), Congresses.,Logics and Meanings of Programs.,Math Applications in Computer Science.,Numeric Computing.,Probability and Statistics in Computer Science.,Computer programming / software development.,Computer science-- Mathematics.,Computer systems-- Verification.,Computers-- Data Processing.,Computers-- Mathematical & Statistical Software.,Computers-- Programming-- Algorithms.,Computers-- Programming-- General.,Decidability (Mathematical logic),Mathematical theory of computation.,Maths for computer scientists.
Classification :
QA76
.
76
.
V47


265. Real-time 3D Character Animation with Visual C++
Author: Lever, Nik.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C and & (Computer program language),C++,C++ (Computer program language),Computer animation.,Computer games-- Programming.,Computer graphics.,Visual programming (Computer science),Visual programming.,C++ (Langage de programmation),Infographie.,Jeux d'ordinateur-- Programmation.,Programmation visuelle.,C++ (Computer program language),Computer animation.,Computer games-- Programming.,Computer graphics.,Visual programming (Computer science)

266. Real-time 3D terrain engines using C++ and and DirectX 9
Author: / Gregory Snook
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Three-dimensional display systems,Direct3D,C++ (Computer program language)
Classification :
QA76
.
76
.
C672
,
S64
2003


267. Real-time 3D terrain engines using C++ and and DirectX 9 /
Author: Gregory Snook.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Direct3D.,Direct3D.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672
S64
2003eb


268. Real-time cinematography for games
Author: Hawkins, Brian)Brian M.(
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Computer games- Programming,، Computer games- Design,، Cinematography
Classification :
QA
76
.
76
.
C672
H375
2005


269. Real-time cinematography for games
Author: / Brian Hawkins
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer games- Design,Cinematography
Classification :
QA76
.
76
.
C672
,
H375
2005


270. Real-world Flash game development
Author: Christopher Griffith
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Programming
Classification :
QA76
.
76
.
C672
G774
2012


271. Real-world Flash game development
Author: / Christopher Griffith
Library: Campus International Library of Kish University of Tehran (Hormozgan)
Subject: Computer games--Programming,Computer animation
Classification :
QA
76
.
76
.
C672
G7
2010


272. Real-world Flash game development :
Author: Chris Griffith
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Computer animation,Computer games-- Programming
Classification :
QA76
.
76
.
C672
G774
2010


273. Real-world Flash game development : how to follow best practices and keep your sanity
Author: Griffith, Christopher
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Flash )Computer file(,Programming ، Computer games,، Computer animation
Classification :
QA
76
.
76
.
C672
G774
2012


274. Reuse in the Big Data Era :
Author: Xin Peng, Apostolos Ampatzoglou, Tanmay Bhowmik (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer software-- Reusability, Congresses.,Systems engineering, Congresses.,Computer software-- Reusability.,Systems engineering.
Classification :
QA76
.
76
.
R47
I587
2019


275. RxJava for Android Developers /
Author: Tuominen, Timo.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Application software-- Development.,Java (Computer program language),Application software-- Development.,Java (Computer program language)
Classification :
QA76
.
774
.
A53
.
T86
2019


276. SDL game development
Author: Shaun Mitchell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems
Classification :
QA76
.
76
.
C672
.
M58
2013


277. SDL game development
Author: Shaun Mitchell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems
Classification :
QA76
.
76
.
C672
.
M58
2013


278. SFML game development
Author: Artur Moreira, Henrik Vogelius Hansson, Jan Haller ; foreword by Laurent Gomila
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Multimedia systems-- Programming
Classification :
QA76
.
76
.
C672
M67
2013


279. SFML game development by example :
Author: Raimondas Pupius
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems-- Computer programs
Classification :
QA76
.
76
.
C672


280. Secrets of the game business
Author: / edited by Francois Dominic Laramee
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer games- Marketing
Classification :
QA76
.
76
.
C672
,
L365
2003

